| Inspired by the game system of "Dungeons and Dragon".
Calculation of hit points, Armor class, attack rolls, various Bonus, Penalty.
Rules from the most famous board game in the world!
Management character of the player
Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma influence your vitality, spiritual energy (mana) , the possibility to use weapons, armors and protections. All that elements can influence the result of any battle.
During a tournament is not only the speed click of the mouse that influence the fight against others avatar but also the valour of the Player:
1) personality characteristics: strength, dexterity and constitution in particular, but also wisdom, intelligence and charisma especially for spells
2) different kind of Armors (armor consists of several pieces)
3) different kinds of Protection
4) different kinds of weapons
Strength and Constitution influence the combact body to body.
Dexterity is usefull for bows.
Intelligence, wishdom and charisma for magic spells
- Management of Armor (armor, helmet, etc.)
- Management of Protection (gloves, boots, bracelets, amulets, magic, etc.)
Weapons, armor and protections contain scripts that advise the combact meter theirs property.
Properties may be Bonus attack (weapons) and defense bonus ( armor protection ).
Whenever we are attacked there is a message overhead.
Red message if hit, yellow message if hit missed
Creatures for fight
The creatures have their own combat meter.
Any creatures can attack players, wand , or follow someone
Any creatures can be configured from owner and have different statistics !
Some magic stick can evocate creatures.
physical objects who have a mute meter incorporated (without written acknowledgment ) could be destroyed and give points as a reward
For example statues, houses and furniture may be destroyed with bows and swords.
Horses and other objects "rideable" (floats, dragons, etc.) .
Different kind of items may be modified so a player can sit and influence our statistics !
Fountains of regeneration
Eenergy sources for renew our health or our mana
See the Main Hud : a red bar indicate our vitality (health), blue bar indicate spiritual energy (mana) and yellow bar indicate stamina.
If health decrease to 0% you die ( temporally die )
Mana decrease when you cast a magic spell from your Hud
Stamina decrease when you fly or blocking a hit ( PgDown button)
Management of Points, Experience Points, Levels
The winner of a fight and who resolve the quests (see the game master of the land) increase points. Sufficient points help the Player to pass to the Next Level.
The Game Master of the Land can use "Mystical Globe" item : a special hud that assign points, golds and specific character points to a player.
This ability is accessible also from web site ( officier level required )
See Kit-For-Owner in MarketPlace or DiabloCs Store
In the website you can see saved activities of the game, our characteristics, number of victories and defeats.
The player can access with your password to review your game stats.
Default configuration will be load in a new land but only the Land-Owner and the Officiers can modify land settings. See "kit for owner" in the DiabloCs Store or in Linden Marketplace.
Different language translation ( English, French, Italian .. )
Officier and Owner can access to setup of land from website:
- Bonus arma : you can select if you want use only DiabloCs weapons or all other standard weapons
- Default hit delay and range weapons (for standard weapons )
- Use of Spell Hud: you can disable/enable magic spells
- Use of Active Armor in land: you can disable/enable use of armors
- Base class armor: set default base class armor
- Enable/Disable rez of Tombstone when die
- Enable/Disabler rez of Gold Bag after transaction
- Enable/Disable rez of blood spot when player die
- You can personalize Death and Wounded time
- You can decide if Player has same characteristics of all other or not
- You can decide start level of Health/Mana/Stamina
- Camping mode: enable/disable camping in your land
- Capture mode: enable/disable capture mode when win a battle fight
Each Land has separate setting and can be linked to another land to condivide the some player data and land setting data !
Player management section
A table that show list of player registered in your land. From this section you can modify player statistics and see History for gold transactions and points received.
Race and Class section
Any land has default class and race (from Dungeon and Dragon game )
Owner and Officier can personalize this section creating his table of Races and Classes.
Parameters of this section may influence or not Player statistics.
Race and class will be show like as hovertext over the player .
If you create new race and class and you are not sure about field value , remember set all field to zero ( 0 ) .
Spell of the land
Each land has default magic spell table.
Owner and Officier may personalize this table for your land.
They can create new spell for specific class and race
Another tool for all player so they can see any web site modify statistics
All player can see statistics about
- Golds classification
- Level classification
- General classification
- Points classification
Characteristic Player section
Show actual statistics of the player
Documentation documents in pdf (Acrobat) format
Possibility to block shots on defense mode (Block). Just press in mouselook the arrow keys up and down at the same time . When you're on defense, the shocks decreased stamina. After stamina go to 0%, decrease health.
Training / Combat mode
You can use training mode : when die , player resuscitate immediately
/ 9 = off mode 'training
/ 9 mode on = 'combat
You found some command using Hud
Personalize Colors of hovertext
Use command /9 color to personalize color
for example /9 color red
Reset Combat Meter
command : /9 reset
Resetting combat meter , you force download configuration player from website.
If your health and mana not 100% you can not reset meter .
If you try remove combat meter when you are die or mana/health not 100% , combat meter not reset .
After reset, armor will be reset !
Reset pass of website
command: /9 resetpass
You receive a new random password to access in website . From website you found a link to personalize password
Different kind of weapons:
- Melee weapons ( sword, dagger and so on )
- Collision weapons ( bows and guns )
- Magic weapons that use your mana to cast spell ( see magic staffs )
- BUFF : kind of items that may increase your statistics for a limited time
- Magic spell from DiabloCs hud: five spell that you can personalize when CHANGE level
Helmets, Armor Main etc. They help to prevent the damage
If you are hitten but the shoot is missed, there is a dull sound and you don't suffer any damage. An icon in the hud show the percentage of damage absorbed by armor. Protections may affect the percentage of damage.
There are bracelets, boots, earrings, piercing, charms, etc. Decrease the damage inflicted on us if we become damaged
DiabloCs Combat Meter HUD
P-Hud and P-Quest
Special tool for Owner and Game Master
Personalize your land creating automatic Quest for players for example a treasure hunt.
API SCRIPTand TOOLS
Game master can access also a lot of script for :
- script manage new personalized weapons
- Create Gold Economy : a market that use gold coins , the money of the combat meter (see below)
- Salary for player : game master can assign to each player a box for salary . Salary can payed periodically ( see config )
- Sell Points to player . game master can sell points: script assign a price to lot of points to sell .
- Safe Box for player to store gold coins.
- Camp system that distribute gold coins bag periodically
- Three of money : another item that give gold coins to player periodically
- Vendors and Multi-Vendors that use gold coins for payment of items
- Rent system based on gold coins payment : players can rent your spaces in land
- Script to make CREATURES AND FRANGIBLE STRUCTURE .
Many of these items are included in the Kit-For-Owner
See DiabloCs store or Linden Marketplace to found all these items !